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Downloads Codes Tiles Patchs Hacks ToolsHow to use Tile Molester
This tutorial is for learning how to insert overworlds in Tile Molester, because it's a program that gives a totally distinct appearance to ROM hacks. It works the same way for inserting things other than overworlds. This tutorial shows, specifically, how to insert new hero overworld.
If you have the Baro TM resources (in the tools section), you can skip steps 2, 3, 4 and 5 if you use Ruby or Sapphire.
Draw what you're going to insert.
Open Tile Molester, find the overworlds and adjust the tiles so that they don't appear split.
Imitate the palette of the overworlds you're adding in TM. To view the game palettes, click "Tools" -> "Palette Viewer" in the emulator. To put colors in TM palette, double-click on the color palette at the bottom of the screen.
Make the block size 2 columns and 4 rows ("View" -> "Block Size").
Look for the hero (he's around the beginning) and sort the tiles inside the blocks.
Put the blocks in order using the keys identified below:
Now, according to this image...
...and using this template...
...place the drawing from step one, adapting the character's movement.
Use the uniform background to make it transparent:
Insert the tiles ("Edit" -> "Paste From").
Save!
Check it out to make sure it works.

Tutorial escrito por Serg!o.
Translated by neofreakx2
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